![]() This large building also housed a few beds tucked in corners and some tables and chairs, and eventually the entire compound was roofed, at the cost of thousands of trees. Within this ring, the carpenters built up a huge wooden fortress, housing the Trade Depot, carpenter’s shack, and a craftworks station, along with all the necessities for the food industry – kitchen, still, farmer’s workshop, butcher and tanner. While the carpenters chopped the massive amounts of logs needed for the all-wood above ground fort and stockade, the miners put their picks to work digging trenches to connect the nearby lakes into a wide, murky moat. Unlike most fortresses, there was no mining the first year, in fact, the dwarves lived without any stone at all for over a year while they set up their site plan. The Fortress of the Ringmartyrs was founded on a forested plateau in a warm climate with year-round rain, and lots of small lakes. They envisioned starting small and poor, and staying that way for as long as possible while the outer defenses were built up. Version 34.05 had been released and I was still using version 34.02, so I figured it was a good time to pull the Rope.) (The Fresh Rope game ended due to a bug – it kept crashing, a real problem the longer a fortress survives, especially when a new release is going through its growing pains. And so the Ringmartyrs were chosen, and they laid out a plan for a fortress that was guaranteed to succeed no matter the location or circumstance. "All that wood felled by a single golden axe."With the sudden destruction of Fresh Rope the dwarves of the Land of Wonder knew it was time to build a fortress using all they had learned to ensure its successful continued existence.
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